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  • SuperNet.Netcode.Compress
    • CompressorDeflate
    • CompressorLZF
    • ICompressor
  • SuperNet.Netcode.Crypto
    • CryptoAES
    • CryptoECDH
    • CryptoRandom
    • CryptoRSA
    • Curve25519
    • ICryptoAuthenticator
    • ICryptoEncryptor
    • ICryptoExchanger
    • ICryptoRandom
  • SuperNet.Netcode.Transport
    • ConnectionRequest
    • DisconnectReason
    • Host
    • HostConfig
    • HostEvents
    • HostStatistics
    • HostTimespan
    • HostTimestamp
    • IHostListener
    • IMessage
    • IMessageListener
    • IPeerListener
    • MessageEvents
    • MessageReceived
    • MessageSent
    • Peer
    • PeerConfig
    • PeerEvents
    • PeerStatistics
  • SuperNet.Netcode.Util
    • Allocator
    • ArrayPool<T>
    • CRC32
    • IPComparer
    • IPResolver
    • IWritable
    • ObjectPool<T>
    • Reader
    • Serializer
    • Writer
  • SuperNet.Unity.Components
    • INetworkAuthoritative
    • INetworkRegisterable
    • INetworkRollbackable
    • NetworkAnimation
    • NetworkAnimator
    • NetworkAuthority
    • NetworkPrefab
    • NetworkRegistrar
    • NetworkSpawner
    • NetworkSyncModeMethod
    • NetworkSyncModeVector2
    • NetworkSyncModeVector3
    • NetworkTransform
  • SuperNet.Unity.Core
    • NetworkComponent
    • NetworkHost
    • NetworkIdentity
    • NetworkIdentityExtensions
    • NetworkManager
  • SuperNet.Unity.Editor
    • NetworkAuthorityEditor
    • NetworkHostEditor
    • NetworkHostEditor.BandwithUnit
    • NetworkIdentityDrawer
    • NetworkManagerEditor
    • NetworkPrefabEditor
    • NetworkSpawnerEditor

Class NetworkComponent

Base class for synchronized network components.

Inheritance
System.Object
NetworkComponent
NetworkAnimation
NetworkAnimator
NetworkAuthority
NetworkPrefab
NetworkRegistrar
NetworkSpawner
NetworkTransform
Namespace: SuperNet.Unity.Core
Assembly: cs.temp.dll.dll
Syntax
public abstract class NetworkComponent : MonoBehaviour

Properties

IsRegisteredOnNetwork

True if this component is registered on the network.

Declaration
public bool IsRegisteredOnNetwork { get; }
Property Value
Type Description
System.Boolean

NetworkID

Registered network ID or serialized ID if not registered.

Declaration
public NetworkIdentity NetworkID { get; }
Property Value
Type Description
NetworkIdentity

Methods

GetNetworkPeers()

Return all registered peers.

Declaration
public IReadOnlyList<Peer> GetNetworkPeers()
Returns
Type Description
System.Collections.Generic.IReadOnlyList<Peer>

All registered peers.

OnDestroy()

Automatically unregisters the component. Do not override.

Declaration
protected virtual void OnDestroy()

OnNetworkConnect(Peer)

Called when any peer connects to the network.

Declaration
public virtual void OnNetworkConnect(Peer peer)
Parameters
Type Name Description
Peer peer

Peer that connected.

OnNetworkDisconnect(Peer)

Called when any peer disconnects from the network.

Declaration
public virtual void OnNetworkDisconnect(Peer peer)
Parameters
Type Name Description
Peer peer

Peer that disconnected.

OnNetworkMessage(Peer, Reader, MessageReceived)

Called when a message is received from a peer.

Declaration
public virtual void OnNetworkMessage(Peer peer, Reader reader, MessageReceived info)
Parameters
Type Name Description
Peer peer

Peer that received the message.

Reader reader

Message received.

MessageReceived info

Message information.

OnNetworkRegister()

Called when this component is registered locally.

Declaration
public virtual void OnNetworkRegister()

OnNetworkRegister(NetworkComponent)

Called when any component is registered locally.

Declaration
public virtual void OnNetworkRegister(NetworkComponent component)
Parameters
Type Name Description
NetworkComponent component

Registered component.

OnNetworkResend(Peer, Peer, Reader, MessageReceived)

Called when a received message is about to be resent to a peer.

Declaration
public virtual bool OnNetworkResend(Peer origin, Peer peer, Reader reader, MessageReceived info)
Parameters
Type Name Description
Peer origin

Original sender of the message.

Peer peer

Peer message is being resent to.

Reader reader

Message being resent.

MessageReceived info

Message information.

Returns
Type Description
System.Boolean

True to resend, false to block resending.

OnNetworkUnregister()

Called when this component is unregistered locally.

Declaration
public virtual void OnNetworkUnregister()

OnNetworkUnregister(NetworkComponent)

Called when any component is unregistered locally.

Declaration
public virtual void OnNetworkUnregister(NetworkComponent component)
Parameters
Type Name Description
NetworkComponent component

Unregistered component.

ResetNetworkID()

Reset serialized network ID to default. Editor only.

Declaration
protected void ResetNetworkID()

Run(Action)

Queue action to be ran on the main unity thread.

Declaration
public void Run(Action action)
Parameters
Type Name Description
Action action

Action to run.

Run(Action, Single)

Queue action to be ran on the main unity thread after a delay.

Declaration
public void Run(Action action, float seconds)
Parameters
Type Name Description
Action action

Action to run.

System.Single seconds

Delay in seconds.

RunAsync(Action)

Queue action to be ran on a separate thread.

Declaration
public void RunAsync(Action action)
Parameters
Type Name Description
Action action

Action to run.

SendNetworkMessage(IMessage)

Send a component message to all registered peers.

Declaration
public void SendNetworkMessage(IMessage message)
Parameters
Type Name Description
IMessage message

Message to send.

SendNetworkMessage(IMessage, Predicate<Peer>)

Send a component message to all registered peers.

Declaration
public void SendNetworkMessage(IMessage message, Predicate<Peer> filter)
Parameters
Type Name Description
IMessage message

Message to send.

Predicate<Peer> filter

Predicate to filter peers.

SendNetworkMessage(IMessage, Peer[])

Send a component message to specific peers.

Declaration
public void SendNetworkMessage(IMessage message, params Peer[] peers)
Parameters
Type Name Description
IMessage message

Message to send.

Peer[] peers

Peers to send to.

SendNetworkMessage(IMessage, IEnumerable<Peer>)

Send a component message to specific peers.

Declaration
public void SendNetworkMessage(IMessage message, IEnumerable<Peer> peers)
Parameters
Type Name Description
IMessage message

Message to send.

System.Collections.Generic.IEnumerable<Peer> peers

Peers to send to.

Start()

Automatically registers the component. Do not override.

Declaration
protected virtual void Start()
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