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  • SuperNet.Netcode.Compress
    • CompressorDeflate
    • CompressorLZF
    • ICompressor
  • SuperNet.Netcode.Crypto
    • CryptoAES
    • CryptoECDH
    • CryptoRandom
    • CryptoRSA
    • Curve25519
    • ICryptoAuthenticator
    • ICryptoEncryptor
    • ICryptoExchanger
    • ICryptoRandom
  • SuperNet.Netcode.Transport
    • ConnectionRequest
    • DisconnectReason
    • Host
    • HostConfig
    • HostEvents
    • HostStatistics
    • HostTimespan
    • HostTimestamp
    • IHostListener
    • IMessage
    • IMessageListener
    • IPeerListener
    • MessageEvents
    • MessageReceived
    • MessageSent
    • Peer
    • PeerConfig
    • PeerEvents
    • PeerStatistics
  • SuperNet.Netcode.Util
    • Allocator
    • ArrayPool<T>
    • CRC32
    • IPComparer
    • IPResolver
    • IWritable
    • ObjectPool<T>
    • Reader
    • Serializer
    • Writer
  • SuperNet.Unity.Components
    • INetworkAuthoritative
    • INetworkRegisterable
    • INetworkRollbackable
    • NetworkAnimation
    • NetworkAnimator
    • NetworkAuthority
    • NetworkPrefab
    • NetworkRegistrar
    • NetworkSpawner
    • NetworkSyncModeMethod
    • NetworkSyncModeVector2
    • NetworkSyncModeVector3
    • NetworkTransform
  • SuperNet.Unity.Core
    • NetworkComponent
    • NetworkHost
    • NetworkIdentity
    • NetworkIdentityExtensions
    • NetworkManager
  • SuperNet.Unity.Editor
    • NetworkAuthorityEditor
    • NetworkHostEditor
    • NetworkHostEditor.BandwithUnit
    • NetworkIdentityDrawer
    • NetworkManagerEditor
    • NetworkPrefabEditor
    • NetworkSpawnerEditor

Namespace SuperNet.Unity.Components

Classes

NetworkAnimation

Synchronizes legacy animation over the network.

NetworkAnimator

Synchronizes an animator over the network.

NetworkAuthority

Manages authority over child authoritative components.

NetworkPrefab

Spawnable prefab with network components.

NetworkRegistrar

Singleton used to notify network components about register and unregister events.

NetworkSpawner

Manages spawnable network prefabs.

NetworkTransform

Synchronizes a transform over the network.

Interfaces

INetworkAuthoritative

Allows network components to be controlled by a single authority on the network.

INetworkRegisterable

Allows network components to listen for register events.

INetworkRollbackable

Allows network components to be temporarily rolled back in time.

Enums

NetworkSyncModeMethod

Syncronization method to use.

NetworkSyncModeVector2

Syncronization mode for Vector2 values.

NetworkSyncModeVector3

Syncronization mode for Vector3 values.

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