Namespace SuperNet.Unity.Components
Classes
NetworkAnimation
Synchronizes legacy animation over the network.
NetworkAnimator
Synchronizes an animator over the network.
NetworkAuthority
Manages authority over child authoritative components.
NetworkPrefab
Spawnable prefab with network components.
NetworkRegistrar
Singleton used to notify network components about register and unregister events.
NetworkSpawner
Manages spawnable network prefabs.
NetworkTransform
Synchronizes a transform over the network.
Interfaces
INetworkAuthoritative
Allows network components to be controlled by a single authority on the network.
INetworkRegisterable
Allows network components to listen for register events.
INetworkRollbackable
Allows network components to be temporarily rolled back in time.
Enums
NetworkSyncModeMethod
Syncronization method to use.
NetworkSyncModeVector2
Syncronization mode for Vector2 values.
NetworkSyncModeVector3
Syncronization mode for Vector3 values.